function drawShapes() { var coordX = 1, coordY = 1, cvX = 1, cvY = 1, C_I = 5, C_C = 50, i = 1, R; do { R = 5 * i; coordX = C_C * cvX; coordY = C_C * cvY; drawCircle(coordX, coordY, R); cvX++; i++; if (coordX >= w) { cvX = 1; cvY++; } } while (i <= C_I); }
Saturday, June 8, 2013
Drawing Sprites
The new variable here, C_I, is the number of times you'd like to go through the loop. To make more variations of what you're drawing, increase C_I and C_C.
function drawShapes() { var coordX = 1, coordY = 1, cvX = 1, cvY = 1, C_I = 5, C_C = 50, i = 1, R; do { R = 5 * i; coordX = C_C * cvX; coordY = C_C * cvY; drawCircle(coordX, coordY, R); cvX++; i++; if (coordX >= w) { cvX = 1; cvY++; } } while (i <= C_I); }
function drawShapes() { var coordX = 1, coordY = 1, cvX = 1, cvY = 1, C_I = 5, C_C = 50, i = 1, R; do { R = 5 * i; coordX = C_C * cvX; coordY = C_C * cvY; drawCircle(coordX, coordY, R); cvX++; i++; if (coordX >= w) { cvX = 1; cvY++; } } while (i <= C_I); }
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